6. |
A 2023-05-07 06:34:14 Jim Breen <...address hidden...>
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Comments: |
Adding spec1
-*- via bulkupd.py -*- |
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Diff: |
@@ -8,0 +9 @@
+<re_pri>spec1</re_pri> |
5. |
A 2021-02-05 21:58:57 Jim Breen <...address hidden...>
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Comments: |
OK. There may be a few others. |
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Diff: |
@@ -11 +11 @@
-<misc>&product;</misc>
+<misc>&work;</misc> |
4. |
A* 2021-02-05 21:34:01 Rene Malenfant <...address hidden...>
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Comments: |
yeah, i'd probably go "work" as well. i mean it's a fine line. industrial design goes into almost every product we buy, so even a macbook could be considered a "work", but on balance i think there's enough creative merit to video games for them to get that designation |
3. |
A* 2021-02-05 00:58:17 Marcus Richert <...address hidden...>
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Comments: |
I think we should probably treat all
video/computer games as "work" rather than
"product". Certain Hollywood blockbusters
could probably be called "products" as well
but I don't think it'd be useful for us to
make that distinction.
(I am probably biased as I've worked with
computer games) |
2. |
A* 2021-02-04 19:44:52 Jim Breen <...address hidden...>
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Comments: |
I think it's a product. |
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Diff: |
@@ -11 +11 @@
-<misc>&work;</misc>
+<misc>&product;</misc> |
(show/hide 1 older log entries)
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1. |
A* 2021-02-03 23:50:09 Robin Scott <...address hidden...>
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Refs: |
https://ja.wikipedia.org/wiki/どうぶつの森シリーズ
https://en.wikipedia.org/wiki/Animal_Crossing |