5. |
A 2024-02-29 11:21:11 Syed Raza <...address hidden...>
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Refs: |
https://medium.com/@retronator/the-3-4-view-in-that-image-doesnt-have-any-foreshortening-on-the-y-and-z-axes-which-makes-it-d47082643982 |
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Comments: |
Thanks. Daijisen did not get that technical, but you're right that the results consistently show an isometric view, which a 3/4 view might not be. |
4. |
A* 2024-02-29 10:00:08 Marcus Aseth <...address hidden...>
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Refs: |
https://www.wdic.org/w/MOE/クォータービュー |
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Comments: |
also in this link above, it says "本来の英語の意味からはかけ離れている" |
3. |
A* 2024-02-29 09:55:15 Marcus Aseth <...address hidden...>
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Refs: |
https://upload.wikimedia.org/wikipedia/commons/thumb/6/67/3D_shapes_in_isometric_projection.svg/1024px-3D_shapes_in_isometric_projection.svg.png
https://static.tvtropes.org/pmwiki/pub/images/alttp_three_quarters.png
https://static.wixstatic.com/media/569fba_fb1a59b4baf447c89493fbac5a1dbe0e~mv2.png/v1/fill/w_358,h_314,al_c,lg_1,q_85/569fba_fb1a59b4baf447c89493fbac5a1dbe0e~mv2.png |
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Comments: |
I have some doubts on the "three-quarter view" definition - the reason being that searching through google image "クォータービュー" gives widely different results than what you get with "three-quarter view" or "three-quarter view games".
The definition for "isometric view" is: "It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees. " and this is easily noticeable in the first link above, also these are the results for an image search for "クォータービュー"
On the other hand, "three-quarter view" is used in the context of art/painting in which it means an in-between of front and side view, and in the context of videogames with a search for "three-quarter view games" brings up results such as "legend of zelda: a link to the past" (second link above) and "final fantasy 6" (third link above), which like for the meaning of three-quarter in art, show only 2 sides of things (in this case front and top) instead of the three sides like the isometric view does.
In short, googling "クォータービュー" doesn't bring up "three-quarter view" results so I think that's not accurate |
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Diff: |
@@ -28 +27,0 @@
-<gloss>three-quarter view</gloss> |
2. |
A 2024-02-29 07:32:33 Syed Raza <...address hidden...>
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Refs: |
* daijs: https://dictionary.goo.ne.jp/word/クオータービュー/
* https://en.wikipedia.org/wiki/Three-quarter_view - three-quarter perspective (2.5D) in video games
クォータービュー 4,363 74.2%
クオータービュー 1,237 21.0% <- daijs
クォータビュー 284 4.8%
クオータビュー 0 0.0% |
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Diff: |
@@ -4,3 +3,0 @@
-<k_ele>
-<keb>クォータービュー</keb>
-</k_ele>
@@ -9,0 +7,17 @@
+<r_ele>
+<reb>クオータービュー</reb>
+</r_ele>
+<r_ele>
+<reb>クォーター・ビュー</reb>
+</r_ele>
+<r_ele>
+<reb>クオーター・ビュー</reb>
+</r_ele>
+<r_ele>
+<reb>クォータビュー</reb>
+<re_inf>&sk;</re_inf>
+</r_ele>
+<r_ele>
+<reb>クオータビュー</reb>
+<re_inf>&sk;</re_inf>
+</r_ele>
@@ -11,0 +26 @@
+<lsource xml:lang="eng">quarter view</lsource>
@@ -12,0 +28 @@
+<gloss>three-quarter view</gloss> |
1. |
A* 2024-02-29 03:12:26 Marcus Aseth <...address hidden...>
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Refs: |
https://www.wdic.org/w/MOE/クォータービュー |
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Comments: |
this can easily be seen with a google image search, this link above also confirms it |