6. |
A 2022-07-15 06:07:46 Marcus Richert <...address hidden...>
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Comments: |
I will remove it for now.
The issue can be raised on Github |
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Diff: |
@@ -6,3 +5,0 @@
-</k_ele>
-<k_ele>
-<keb>2.5次元</keb> |
5. |
A* 2022-03-03 09:07:19 Marcus Richert <...address hidden...>
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Comments: |
This definitely isn't something that is in any way exclusive to this entry. If we're going to change how we do this, it should be across all entries. |
4. |
A 2022-03-03 05:22:36 Jim Breen <...address hidden...>
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Comments: |
It's been our standard forever to use zenkaku alphanumerics but I see your point. Google returns many more hits for 2.5次元 than 2.5次元. For terms like MOX燃料 and 2進数 the Google hits are the same regardless of the character versions used.
We *can* use the plain ISO/Unicode alphanumerics as well, so I'll include them too. |
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Diff: |
@@ -5,0 +6,3 @@
+</k_ele>
+<k_ele>
+<keb>2.5次元</keb> |
3. |
A* 2022-03-02 14:46:24 Opencooper
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Refs: |
https://ja.wikipedia.org/wiki/2.5次元 |
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Comments: |
The sources don't use fullwidth for the numerical portion of the word. Is that just a requirement on our end? Not a huge deal, but the spacing between the decimal point looks strange. |
2. |
A 2022-02-28 04:31:06 Jim Breen <...address hidden...>
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(show/hide 1 older log entries)
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1. |
A* 2022-01-27 15:11:20 dine
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Refs: |
https://www.weblio.jp/content/2.5次元
https://kaisetu.org/2-5dimensions/
「 2.5次元 」とは「 アニメ・イラストの2次元と実写の3次元の中間 」を示す言葉。 主にアニメ・漫画などの2次元を元にした舞台などを「2.5次元」と呼ぶ アニメ・漫画・ゲームが原作の舞台に出演したことのある俳優は「2.5次元俳優」と呼ばれる。 |