20. |
A 2022-01-03 00:18:46 Jim Breen <...address hidden...>
|
|
Comments: |
なるほど。 |
19. |
A* 2022-01-02 15:05:25 Robin Scott <...address hidden...>
|
|
Comments: |
Not a literal lottery. |
|
Diff: |
@@ -24 +24,3 @@
-<gloss>lottery</gloss>
+<xref type="see" seq="2850410">親ガチャ</xref>
+<misc>&col;</misc>
+<gloss>lottery (i.e. something decided by chance)</gloss> |
18. |
A 2022-01-01 02:51:57 Jim Breen <...address hidden...>
|
|
Comments: |
Quiet |
17. |
A* 2021-12-24 08:18:31 Jim Breen <...address hidden...>
|
16. |
A 2021-12-24 08:17:20 Jim Breen <...address hidden...>
|
|
Comments: |
OK. Here's an attempt. I'll approve for the xref and reopen. |
|
Diff: |
@@ -20,0 +21,4 @@
+</sense>
+<sense>
+<pos>&n-suf;</pos>
+<gloss>lottery</gloss> |
(show/hide 15 older log entries)
|
15. |
A* 2021-12-06 05:06:15 Jim Breen <...address hidden...>
|
|
Comments: |
It probably should be. Can you set it up? |
14. |
A* 2021-12-04 01:51:27 Marcus Richert <...address hidden...>
|
|
Refs: |
-ガチャ (as in 親ガチャ) placed 2nd in thr 今年の
新語2021. do we want that as a separate sense?
https://dictionary.sanseido-
publ.co.jp/shingo/2021/best10/ |
13. |
A 2021-09-16 11:28:55 Marcus Richert <...address hidden...>
|
|
Diff: |
@@ -15,0 +16 @@
+<field>&vidg;</field>
@@ -19 +20 @@
-<gloss>system of selling random in-game items in video games (similar to how capsule toys are sold)</gloss>
+<gloss g_type="expl">system of selling random in-game items in video games (similar to how capsule toys are sold)</gloss> |
12. |
A 2020-10-30 17:13:32 Robin Scott <...address hidden...>
|
|
Refs: |
daijs: 《自動販売機のハンドルを回す音から》カプセルトイのこと。商標名。 |
|
Diff: |
@@ -10 +10 @@
-<s_inf>also brand name</s_inf>
+<field>&tradem;</field> |
11. |
A 2019-07-17 21:30:41 Marcus Richert <...address hidden...>
|
|
Comments: |
No strong evidence for vs. Not sure what vs would mean here either. |
|
Diff: |
@@ -16 +15,0 @@
-<pos>&vs;</pos> |
10. |
A 2019-07-17 19:25:10 Robin Scott <...address hidden...>
|
|
Comments: |
I don't think that x-ref is necessary. |
|
Diff: |
@@ -17 +16,0 @@
-<xref type="see" seq="2709790">コンプリートガチャ</xref>
@@ -21 +20 @@
-<gloss>method (game mechanic) of selling random in-game items in video games (similar to how capsule toys are sold)</gloss>
+<gloss>system of selling random in-game items in video games (similar to how capsule toys are sold)</gloss> |
9. |
A* 2019-07-17 14:00:16 Marcus Richert
|
|
Refs: |
https://www.giantbomb.com/gacha-system/3015-8997/forums/are-gacha-systems-loot-boxes-wiki-focused-1828542/
https://en.wikipedia.org/wiki/Gacha_game
https://en.wikipedia.org/wiki/Loot_box
https://gigazine.net/news/20190509-bill-ban-loot-boxes-pay-to-win/
"ルートボックス(ガチャ)や課金でゲームが有利になるようなシステムを禁止する新法案が登場"
https://automaton-media.com/articles/newsjp/20171018-56245/
海外ゲームを覆い始めた「ガチャ」の影。課金箱「ルートボックス」が大型タイトルに組み込まれ始める |
|
Diff: |
@@ -18 +18,4 @@
-<gloss>method of selling random in-game items in mobile games (similar to how capsule toys are sold)</gloss>
+<gloss>gacha</gloss>
+<gloss>loot box</gloss>
+<gloss>loot crate</gloss>
+<gloss>method (game mechanic) of selling random in-game items in video games (similar to how capsule toys are sold)</gloss> |
8. |
A 2017-01-27 07:17:12 Jim Breen <...address hidden...>
|
|
Refs: |
Google n-grams:
ガチャ 249842
ガチャする 470
ガチャして 969 |
|
Comments: |
Not a strong signal. |
7. |
A* 2016-12-16 21:22:56 Tom
|
|
Comments: |
The KM n-grams aren't too helpful but "ガチャする", "ガチャして" etc. get plenty of hits on Google. |
|
Diff: |
@@ -15,0 +16 @@
+<pos>&vs;</pos> |
6. |
A 2012-05-08 01:36:28 Rene Malenfant <...address hidden...>
|
5. |
A* 2012-05-07 22:38:39 Jim Breen <...address hidden...>
|
|
Comments: |
"[product]" is for enamdict. (Failed DTD checking.) |
|
Diff: |
@@ -10,1 +10,1 @@
-<misc>&product;</misc>
+<s_inf>also brand name</s_inf> |
4. |
A 2012-05-07 07:23:51 Jim Breen <...address hidden...>
|
3. |
A* 2012-05-07 01:30:46 Marcus
|
|
Diff: |
@@ -19,1 +19,1 @@
-<gloss>method of selling in-game items in mobile games</gloss>
+<gloss>method of selling random in-game items in mobile games (similar to how capsule toys are sold)</gloss> |
2. |
A* 2012-05-07 01:03:03 Marcus
|
|
Refs: |
http://plusd.itmedia.co.jp/mobile/articles/1204/09/news058.htm
l |
|
Diff: |
@@ -14,0 +14,6 @@
+<sense>
+<pos>&n;</pos>
+<xref type="see" seq="2709790">コンプリートガチャ</xref>
+<xref type="see" seq="2709790">コンプリートガチャ</xref>
+<gloss>method of selling in-game items in mobile games</gloss>
+</sense> |
1. |
A* 2012-05-07 00:45:38 Marcus
|
|
Refs: |
http://d.hatena.ne.jp/keyword/������ |
|
Comments: |
product name but also generic name. see the "コンプリートガチャ商法" |